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Team
Contact
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Fasangasse 20/14
1030 Vienna, Austria
info@zeppelinstudio.net
zeppelinstudio.net
News : Team
News : Luther’s anniversary present
Events : A MAZE. Johannesburg
Blog : Story telling with assets
Events : The House of Greatness
News : Hello world!
Blog : Dreams for hire
Blog : New Year’s Zeppelin
Blog : 67 Zeppelins floating in an unknown sky
Blog : Austrian Funding for Games
Programming : Happy Boson Times
Programming : Localization with & without Unity
News : Celebrating a Schein Update
Prototyping : New Horizons
Events : Collection of Indies
News : Schein is 50% off
Events : CEGC = “sexy”?
Events : A “Schein” on Gamescom
News : Schein is Out Now!
News : Schein’s Release Date is decided!
News : More than just a game for two
Marketing & PR : Letting the Zeppelin Fly
Marketing & PR : Cryptical Greenlight Stats
Marketing & PR : Schein’s Bootstrap Carousel
Events : Please don’t #unplugme from pioneers unplugged
Project Management : Greenlight, take two
Events : Long Night of Computer Games in Leipzig
Marketing & PR : Sharing Screenshots with the World
Engine Programming : Bug load
Marketing & PR : Imagine Cup 2014 German Finals
Engine Programming : Configurable Buttons
Marketing & PR : Bright New Colors
Graphics : Never been that difficult
Project Management : Salut de Paris!
Audio Design : Crunch Time!
Engine Programming : Pink and other pretty things
Marketing & PR : It’s not Schein, but it’s important too!
Engine Programming : The Power of 2
Graphics : Making Menus With Brushes
Project Management : Like 5 Years in One
Audio Design : leed:audio BLOG for Schein
Engine Programming : The Christmas Award
Marketing & PR : It’s Christmas!
Events : All holes must be stuffed
Graphics : A short Hello
Events : Times for Talks
Marketing & PR : These are interesting times
Engine Programming : Finally back to coding
Audio Design : The Outtakes!
Events : A city hall full of games
News : NEW Schein Trailer!
Engine Programming : LEVEL UP in Trailer creation
Engine Programming : Human-Machine Interface
Marketing & PR : Lights. Camera. Action!
Project Management : Gamescom 2013
Graphics : Vacation
Audio Design : It´s time to nail it.
News : Pausing Greenlight for Schein’s big overhaul
News : Fan Art Competition Winner
News : Fourth Dev-Demo Update out now!
Engine Programming : Dimensions Within Dimensions
Engine Programming : **** YEAH!
Events : Life-changing, to say the least
News : We are the Champions!
Blog : A Globetrotter’s Aches
Graphics : Sleepless Nights
Audio Design : Rehearsals ad infinitum
Programming : Beautiful Animations
Marketing & PR : This Is The End
Marketing & PR : The Vintage Edition for Father’s Day
Textual Content : Multilingualism
Marketing & PR : The Final Seven Days Are Upon Us
Marketing & PR : A real life Meet and Greet
Project Management : Schein is going to Russia!
Marketing & PR : The Austrian Connection
News : Win a FREE copy of Schein!
Graphics : Win a FREE copy of Schein!
Level Creation : Another Brick in the Wall
Graphics : A Bit of Schein
News : Schein on Indiegogo
News : Schein is on Greenlight!
Audio Design : Setting the Stage
Marketing & PR : Frame Hunt
Engine Programming : Aaaaand Action! Cutscenes
News : Updated Schein Trailer
Marketing & PR : Life after our 2nd Dev-Demo Update
Textual Content : Stories are for Telling
News : Dev-Demo v 0.3.2 out now!
Animation : Live!
Graphics : Process of Renewal
News : Hello world!
Engine Programming : Short shading show
Engine Programming : Sampling Rain and falling Pixels
Engine Programming : Torturing the small guy
Marketing & PR : Money: The Stuff that Dreams are made of
Textual Content : Of Texts and Documents
Project Management : Release Date v 0.2
Graphics : New Year, new Char
Sound Programming : DirectInput vs. XInput
Audio Design : Conceptualizing Audio for Schein
Engine Programming : Rework and Extend
News : First Dev-Demo Update
Marketing & PR : A small-scale Schein release
News : Live Pitch
GUI Programming : Saying good bye isn’t always hard
Project Management : Geographical Divergence
Graphics : Recollections from the Art-World
News : The Beginnings of Schein
News : Schein’s new Art Concept
Quality Assurance : New Testers on Board
News : Brand New Schein Trailer
News : Dev-Demo Release
Audio Design : Getting the workflow running
Engine Programming : A Shiny new Background
Marketing & PR : Gamescom 2012 in Cologne
GUI Programming : The Matter of the GUI System
Project Management : The Beginning Of Schein.. or something similar